AI Insights · Timothy · October 2025
Top 5 io Games Performance in Netherlands Q3 2025
Discover the performance trends of the top 5 io games in the Netherlands during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the top five io games in the Netherlands showed varied performance across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into their market trends.
Snake Clash! from Supercent, Inc. experienced a fluctuation in weekly downloads, peaking at approximately 7.4K in late July and settling around 5.7K by the end of September. The weekly revenue saw a slight peak at $674 in mid-August, while active users decreased from 56.5K to 35.3K over the quarter.
Paper.io 2 by VOODOO showed a strong presence with a peak in active users at 86.4K in early August. Weekly revenue reached its highest at $839 in the same period, although downloads gradually decreased from 7.6K to 4.6K by late September.
Snake.io - Fun Snake .io Games from Kooapps Games saw a steady increase in active users, peaking at 29.1K in early August. Weekly downloads initially rose to 6K in late July before declining to 3.4K by the end of the quarter. Revenue peaked at $244 in early August.
Ocean Club-Fish Fight by GreenTTeaGame showed a notable increase in active users, reaching 8.5K in mid-August. Downloads peaked at 3.9K in the same timeframe, although there was no recorded revenue during the quarter.
State.io — Conquer the World from CASUAL AZUR GAMES experienced a peak in active users at 8.9K in early August, with weekly downloads decreasing from 2.6K in mid-July to 802 by the end of September. Revenue reached $394 in late July.
These trends highlight the dynamic landscape of io games in the Netherlands, with varying levels of engagement and revenue across platforms. For more detailed insights, visit Sensor Tower.